Delay of Assassin’s Creed Shadows: What You Need to Know
Ubisoft’s Strategic Decision for 2025 Release
Ubisoft has officially announced that the highly anticipated game, Assassin’s Creed Shadows, will now launch in 2025. This decision was revealed on Wednesday, coinciding with an update regarding the company’s financial objectives. Although Ubisoft confirmed that the game is “feature complete,” they cited a “softer than expected” reception for Star Wars Outlaws as a significant factor influencing this delay.
Reasons Behind the Delay
Initially scheduled for media previews, Ubisoft CEO Yves Guillemot emphasized the importance of ensuring that Assassin’s Creed Shadows meets high expectations before its release. Consequently, all preview events have been canceled. The insights gained from Star Wars Outlaws prompted Ubisoft to allocate additional time for refining and enhancing their upcoming title. The new release date is set for February 14, 2025, across all platforms including Steam.
“This extension will allow us to fully realize our ambitions with this installment in the franchise,” stated Ubisoft in their press release. They highlighted how players can expect a unique dual protagonist experience featuring Naoe and Yasuke, each offering distinct gameplay styles.
Cultural Discussions Surrounding Character Design
Both Assassin’s Creed Shadows and Star Wars Outlaws have sparked discussions within cultural discourse regarding character designs—specifically concerning Yasuke’s historical representation as a Black samurai and Kay Vess’ appearance in Star Wars Outlaws. Guillemot addressed these “polarized comments” during his conference call remarks, clarifying that Ubisoft does not aim to promote any particular agenda through its games.
In his statement shared via press release:
“Let me address some of the polarized comments surrounding Ubisoft recently. We are fundamentally an entertainment-focused company dedicated to creating games appealing to a wide audience; our goal is not to advocate any specific agenda but rather craft experiences enjoyable by all.”
A Creative Director’s Perspective
In July, Julian Gerighty, creative director of Star Wars Outlaws, expressed his views on this discourse during an interview with The Washington Post. He remarked that engaging with negative commentary often lacks nuance or constructive dialogue:
“If you engage with bad-faith individuals, there’s no room for real conversation,” he noted. “Our focus remains on developing the best possible game.”
Conclusion
As fans eagerly await more information about both titles amidst ongoing discussions about character design and representation within gaming culture, it remains clear that Ubisoft is committed to delivering quality experiences while navigating complex societal conversations surrounding their content.
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